From Bermuda to Silicone Valley and Beyond
Ice Breaker started as a Bermudian borne Silicon Valley venture a decade ago.
Back then, we were creating social networks with such catchy and memorable names as “The Lifeed” and “Mutualii”. These products did well in the UK and were focused on providing University and College kids a place they could meet new friends around shared (Mutual) interests, friends, places.
“A Facebook for friends you hadn’t made yet.” we told would be investors proudly!
We were doing some really cool things in the space, unfortunately, the American market was not so into privacy focused social networking, and the enterprise wrapped up in 2012. Just before the whole Snowden thing blew up. Ah well.
Since then, we’ve been developing solutions for clients large and small. We do everything in house from the design of the animations to the deployment of our heavily customised production environments.
We love solving hard problems. Whether that’s keeping our small server clusters operating at the bleeding edge of industry standards, or helping a real estate company with an IT emergency.
We really love working with entrepreneurs and disruptors. We strongly empathize with local small business owners and work with them to come up with affordable solutions that scale with their needs.
If you are doing something good in the community, contact us, we love to be helpful.
Grace has been working in digital marketing services for well over a decade, including building an entire classified ads platform and business directory in Tasmania,
Her portfolio includes work with big name tech brands, franchises and a host of business owners in Australia, Europe, USA & Bermuda.
In her spare time, she enjoys working on animal rights advocacy and human rights projects.
Nicholas studied Maths and Physics before moving to Palo Alto to work with startup ‘Mutualii’ as CTO. Since 2009 he’s worked with small and large businesses as the lead developer and system admin at Ice Breaker Ltd. He is passionate about education and developed a gamified learning platform ‘Code Tuna’, geared to teaching children ages 7-14 Maths and web development with games like Minecraft.